I'm honestly surprised they didn't announce the end of Vengeance, and I still half expect it to happen.
Vengeance has all sorts of strange consequences - the increased threat after hitting taunt mechanic in this patch was introduced to deal with its impact on taunt swapping,
for example - and I know it's never been a solution that's perfectly addressed the problem it was created to solve,
namely that tank threat doesn't scale with gear the same way DPS player's damage does.
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